Experiencing Marine Reserves EMR Game
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Conceptual Design
In the context of Experiencing Marine Reserves i will design and produce a Multi-level game from people of ages from 8-18 to be used to inform people about the issues around the water. (e.g, over fishing, pollution, etc).
Specifications
- The game has to at least have 3 levels
- The game has to at least have 1 sprite
- Each game level needs to include a pop-up text
- Addressing a social action
- The challenge on each game
Course of action survey
Course of action survey Results
Explanation - First-Hand Experience with Marine Reserves (Science)
Explanation - Differences between your Local Area and Marine Reserve (Science)
Passion and Demonstration of Understanding of Marine Conversation in NZ (Social Studies)
Teacher's Opinions and Recommendations
Teacher's Opinions and Recommendations Results